Patch 0.4.1.0: Stack size 100 -> 200, sink point 769 -> 266. Polyester Fabric is They are the most efficient vehicle fuel that is not radioactive. It is one of the few items that cannot be discarded with the trash button in containers or the inventory.. A single Nuclear Power Plant will produce 1 Plutonium Waste every minute for a total of 10 barrels of Waste Copper Ore. Caterium Ore. Coal. Energy per item can Aluminum Casing is a late-game component used to craft numerous late-game parts. The following shows different ways to produce 1 Circuit Board / second, or 60 / min: Weighted Point is the weighted consumption rate which is calculated by: (resource consumption rate / maximum extraction rate) * 10,000. The following shows different ways to produce 1 Rotor / second, or 60 / min: Weighted Point is the weighted consumption rate which is calculated by: (resource consumption rate / maximum extraction rate) * 10,000. Items that are used primarily for crafting. Energy per item can It can be transported via Pipelines, be packaged for conveyor transportation or be Quartz Crystal is a mid-game intermediate item used for crafting advanced electronic items. The following shows different ways to produce 1 Plastic / second, or 60 / min: Weighted Point is the weighted consumption rate which is calculated by: (resource consumption rate / maximum extraction rate) * 10,000. Plutonium Waste is a radioactive byproduct of Nuclear Power Plants by burning Plutonium Fuel Rods.It is not used in any crafting and is meant to be stored indefinitely. Stator. The Jetpack is equipment pioneers can use to gain elevation and avoid fall damage. Energy per item can be used to There are three main methods of improving commutation. The Jetpack is a personal flight device used to increase altitude and potentially avoid fall damage. It burns for four seconds in a Coal Generator. It can power Coal Generators and vehicles. Fuel is a fluid resource refined from Crude Oil used for power generation. Each Hard Drive can be researched in the MAM and results in a choice of one of three alternate blueprints, chosen from the pool below. It is the successor to the Modular Frame. Sulfur can be harvested by hand (default E) in trace amounts from resource deposits scattered across the world, or from inexhaustible resource nodes on which The most straightforward way to get rid of Heavy Oil Residue is to convert it to Petroleum Coke in a Refinery, allowing it to be automatically sunk in an AWESOME Sink or burned for power in a Coal Generator. The 4th Space Elevator delivery has to be completed in order for the 'Employee of the Since 1,200 Copper Ingots are required to make a single piece of Nuclear Pasta, the mass of one can be determined to be around 1,350,000 kilograms or 1,350 tons (assuming no waste). The Object Scanner is a tool used to scan objects of interest within a 250-meter radius. To do so, move near the terminal (the PC-shaped booth inside the HUB), interact E with it, then Ctrl+ the required material in your inventory. The AWESOME Sink is a special building that produces FICSIT Coupons for use in the AWESOME Shop by destroying items inserted into it, converting them into points based on their value or complexity, which in turn are used to print the aforementioned Coupons. For the Rotor setup, additional Iron nodes are needed. The MAM, or "Molecular Analysis Machine", is a building where additional buildings and blueprints are unlocked outside the path of Milestones. Pages in category "Crafting components" The following 82 pages are in this category, out of 82 total. Motor. Usage [] Research [] A Copper Ingot's in-game size is around 0.128 m 3, which given that the density of copper is 9,000 kg/m 3, means a single ingot weighs ~1,125 kg. It is used to complete deliveries in the Space Elevator, which in return unlocks additional tiers in the HUB. This calculator is copyright 2019 Kirk McDonald. Satisfactory is a game of factory management and planet exploitation. Uranium. It is used to produce Batteries and to refine Uranium into Encased Uranium Cells. The lower the better. Sulfur is a rare mid-game resource found in the world. If your Caterium supply isn't enough to make as much Quickwire as you need, but you have loads of Copper available, consider using Fused Quickwire. The 'Employee of the Planet' Cup is a variant of the Cup that can be purchased after the 4th delivery in the Space Elevator. Turbo Motor is a late-game component used for building the Miner Mk.3 and Particle Accelerator. The following shows different ways to produce 1 Turbo Motor / second, or 60 / min: Weighted Point is the weighted consumption rate which is calculated by: (resource consumption rate / maximum extraction rate) * 10,000. Rotor is a crafting component used in the creation of a Motor. It is smelted into Iron Ingots or alloyed into Steel Ingots for further processing. Iron Ore is a basic type of ore which is abundant in the world. S.A.M. It is unlocked in the Tier 1 milestone - "Field Research". commutation Compensating windings Resistance Commutation In this method of - "Its the only alternative recipe for Quickwire. There is currently a bug that can These are Resistance commutation E.M.F. Its 'upgrades' are unlocked via MAM research, which allows for more objects to be scanned for. Additionally, its resource scanner is unlocked in the Tier 7 milestone Aeronautical Engineering. Feed the Copper and Iron ores into the Smelter and observe the finished products to be produced in the Constructor. The following shows different ways to produce 1 Supercomputer / second, or 60 / min: Weighted Point is the weighted consumption rate which is calculated by: (resource consumption rate / maximum extraction rate) * 10,000. Circuit Board is a mid-game component used to craft Computers and other mid to late-game products. The Chainsaw is a tool used to cut down flora in a target area by consuming Solid Biofuel. Enter the number you wish to produce per minute, the calculator will try to find a possible solution to provide a valid production chain. After selecting a scan target, the light atop the scanner will glow and blink the same Energy per item can be used to measure how The Cup is a solely cosmetic piece of hand equipment. commutation Compensating windings Resistance Commutation In this method of Steel Beam is an early-game component used for constructing structural buildings, Mk.3 Conveyors, as well as Customizer materials among other things. Similar to Beryl Nuts, it is small and does not cause too much obstruction when the player decides to take a screenshot. Rotor. The 20th and 21st centuries Technology from 1900 to 1945. The following shows different ways to produce 1 Battery / second, or 60 / min: Weighted Point is the weighted consumption rate which is calculated by: (resource consumption rate / maximum There are three main methods of improving commutation. The Heavy Modular Frame is a mid-game crafting component commonly used for mid to late-game structures. To make the commutation satisfactory we have to make sure that the current flowing through the coil completely reversed during the commutation period attains its full value. The Supercomputer is a late-game component used to construct Programmable Splitters, Geothermal Generators and Nuclear Power Plants. The following shows different ways to produce 1 Aluminum Casing / second, or 60 /min: Weighted Point is the weighted consumption rate which is calculated by: (resource consumption rate / maximum extraction rate) * 10,000. Energy per item can be used to measure how Patch 0.4.0.0: Increased stack size from 100 to 200 Patch 0.3: Further increased the cost to 4 Steel Ingots Patch 0.1: Changed from Steel Plate to They can be completed at the HUB Terminal by inputting the specified resources. Energy per item can be used to It is impossible to craft this part manually, it has to be automated with a production machine. Satisfactory is a factory-building game, centered around expansion, exploration, and automation. Fabric is an early-game component used to craft a variety of equipment. The assets comes from Satisfactory or from websites created and owned by Coffee Stain Studios, who hold the copyright of Satisfactory. The The real-life Duralumin alloy series is made by combining aluminum with small amounts of copper. Bauxite. They are used to produce Steel Pipes and Steel Beams. It is used for Black Powder, Compacted Coal and some late-game parts. Sulfuric Acid is a fluid created by combining Sulfur and Water in a Refinery. Cooling System. Although thousands of points are required to create each Coupon at the Sink, each Coupon is only worth one point if fed back into the Sink. Alclad Aluminum Sheet is a late-game component used for building Mk.5 Conveyor Belts and Lifts among other things. The lower the better. Sets of milestones are Crude Oil is a semi-rare mid-game resource found in the world. The lower the better. Alternate recipes analysis for Fabric is not applicable as there is only a single recipe to automate Fabric. Patch 0.4.0.0: Recipe changed, significantly buffing the amount of Sheets made from Aluminum Ingots Patch Steel Ingots are smelted from Iron Ore and Coal in Foundries. Turbo Motor. Heat Sink. They are used to purchase blueprints or items in the AWESOME Shop. The Sink can consume as many parts as the connected It allows the pioneer to harvest things that can't be harvested by hand, such as trees, some shrubs, and small rocks, or to clear an area of these things. Ore. The Polyester Fabric alternate recipe requires more power and Crude Oil but can be automated. They are consumed after each purchase. FICSIT Coupons are special items produced by sinking items into the AWESOME Sink. The following shows different ways to produce 1 m3 of Fuel / second, or 60 m3/min: Weighted Point is the weighted consumption rate which is calculated by: (resource consumption rate / maximum extraction rate) * 10,000. The following shows different ways to produce 1 Quartz Crystal / second, or 60 / min: Weighted Point is the weighted consumption rate, which is calculated by: (resource consumption rate / maximum extraction rate) * 10,000. No others to confuse it with." The 20th and 21st centuries Technology from 1900 to 1945. Patch 0.4.0.0: Nerfed recipe, now produces half as much from the same ingredients Now can be packaged Patch 0.3: Introduced It is a fluid resource obtained from resource nodes, and is extracted using Oil Extractors instead of Miners. Crash Sites can be located using Object Scanner after Radio Signal Scanning has been researched in the MAM. As with all Project parts, it cannot be crafted in a Craft Bench and has to be automated with a machine. The lower the better. The lower the Recent history is notoriously difficult to write, because of the mass of material and the problem of distinguishing the significant from the insignificant among events that have virtually the power of contemporary experience. Its tech trees are initiated and expanded upon through the discovery of various items in the game, which encourages pioneers to explore around the world. Plastic is a mid-game item refined from Crude Oil commonly used in Computers and other advanced items. It makes 2.4 times the normal amount of Quickwire, but you also need Assemblers for it. Energy per item can be used to Coal can be harvested by hand (default E) in trace amounts from resource deposits scattered across the world, or from It is licensed under the Apache License 2.0, and its source may be found on github, here.. Once the Fuel Energy per item can be used to measure how much power is The following shows different ways to produce 1 Heavy Modular Frame / second, or 60 / min: Weighted Point is the weighted consumption rate which is calculated by: (resource consumption rate / maximum extraction rate) * 10,000. Sulfur. It is refined in Refineries into Plastic, Rubber and Fuel, whilst producing the Heavy Oil Residue and Polymer Resin byproducts. The default extraction rates are as follows: This means the following amount of Nitrogen Gas is Nitrogen Gas is a late-game fluid resource obtained from Resource Wells using Resource Well Pressurizers and Resource Well Extractors with various uses. Hard Drives are special parts obtained from Crash Sites used to unlock Alternate Recipes (see below). For more details about Coal power, see Coal Generator. Milestones are the primary method of progression in the game, allowing the pioneer to unlock new buildings, recipes, equipment, and more. Recent history is notoriously difficult to write, because of the mass of material and the problem of distinguishing the significant from the insignificant among events that have virtually the power of contemporary experience. It is also used for building several early-to-midgame buildings. It is the first fluid the pioneer has access to, being obtained using Water Extractors built on water bodies. Each successive Coupon requires more points to be printed. It also increases mobility during jumps, making the directional keys move the player faster than they would normally. Sinking a Coupon for the first time will The lower, the better. These are Resistance commutation E.M.F. Extraction from Resource Wells can be unlocked in Tier Coal is a common early-game resource found in the world which is used for advanced smelting or power generation. The lower the better. They cannot be used to generate power, and cannot be recharged once used up. Iron Ore can be harvested by hand (default E) in trace amounts from resource deposits scattered across the world, or from inexhaustible resource nodes on which Miners can Water is a fluid resource essential for power generation and some late-game products. Satisfactory is a new game from Coffee Stain Studios, the creators of Goat Simulator and the Sanctum series. The lower the better. Its Resource Scanner is unlocked after the pioneer leaves the drop-pod. Batteries are a late-game fuel used to fuel Drones. It can be further refined or be packaged into Packaged Heavy Oil Residue. As a pioneer working for FICSIT Inc., you are dropped onto an alien planet with a handful of tools and must harvest the planet's natural resources to construct increasingly complex factories for As it is a gas, it lacks head lift requirements. With the Object Scanner equipped, to cycle through scan-able objects or hold down to open up the radial menu. With the Chainsaw equipped, approach some flora (valid flora will be highlighted with a white outline) and Use to cut it. Nitrogen Gas can be extracted from Resource Wells using Resource Well Extractors. To make the commutation satisfactory we have to make sure that the current flowing through the coil completely reversed during the commutation period attains its full value. The following shows different ways to produce 1 Steel Ingot / second, or 60 / min: Weighted Point is the weighted consumption rate which is calculated by: (resource consumption rate / maximum extraction rate) * 10,000. The lower the better. You can drag the network graph with the mouse, zoom in/out with the mouse wheel. Heavy Oil Residue is a fluid byproduct created by refining Crude Oil into solid products. It can also be used to improve the conversion rate of various ores to ingots in Refineries, once their respective alternate recipe is unlocked. The default recipe requires Mycelia and Biomass, neither of which can be fully automated. Battery. Raw Quartz. This calculator is based on my Factorio calculator, and was created primarily to see what the project would look like if rewritten from scratch, applying lessons learned over the years spent developing the original. It is one of two primary products made out of steel, the other being Steel Pipes. 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